The world your child will join as a young adult will demand creativity, independent thinking and problem solving as core skills. At AISB this is supported through the balanced use of digital technology and a structured combination of science, technology, engineering, arts and math programs, (STEAM )
Purpose built to equip our students for the future; AISB provides a thoughtfully designed environment when the sciences, math and arts are taught to students with appropriate use of information technology. This is directly linked to our curriculum and age appropriate outcomes. The technologies are introduced in an age appropriate manner from the Early Years and the first year of primary school, increasing as the student matures.

The human brain had a vast memory storage. It made us curious and very creative. Those were the characteristics that gave us an advantage – curiosity, creativity and memory. And that brain did something very special. It invented an idea called ‘the future’  –  David Suzuki

AISB’s rich and future focused curriculum nurtures children’s curiosity, creativity and problem solving skills.  Our Science, Technology, Engineering, Arts and Mathematics (STEAM) program is infused across all aspects of our curriculum, with formal classes at the Innovation Centre commencing at the Soi 31 Campus.

Interdisciplinary and inquiry-based learning provides a plethora of learning experiences developing our students’ 21st Century learning skills. STEAM is a pedagogical model that provides rigorous and hands on learning opportunities through the cross curricula interplay of Science, Technology, Engineering, Arts and Mathematics.  

At AISB, we do not treat STEAM as a separate curriculum area, it is a learning framework to provide differentiated opportunities for students to better understand their world. It is an engaging and interactive way to learn as it incorporates real-life, practical connections across the curriculum.

We encourage children to focus on using digital technology to enrich and extend their learning across the curriculum, however, there is not an undue emphasis on this in the Early Years. This is increased as students get older, but we deliberately maintain a balance between the use of digital technology for teaching and learning and non-digital methods of teaching.

Our new Innovation Centre provides the facilities to make our vision for STEAM and Innovation come to life. It is equipped with excellent specialist resources to foster your child’s creativity and curiosity! These facilities include:

  • A Digital Technology and Robotics Laboratory,
  • Science, Engineering and Mathematics Laboratory and Makerspace
    (The Fab Lab)
  • A Multimedia Centre
  • Visual Art and Design Technology Studio
  • Food Technology Kitchen and Dining Space
  • The Innovation Hub – a place of learning and sharing.
  • A Music and Movement Centre